Rune of Might

R10.00

Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has “Equipped creature gets +1/+1 and has trample.”

Mana Cost: {1}{G}

Converted Mana Cost: 2

Printings: Kaldheim